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The Promised Land - Mood shot exterior

”Captain! We’ve got a wanderer! No… wait. There’s two…”
As captain of the gigantic, modified bucketwheel excavator it is your responsibility to get your crew safely across the wastelands of our lost world; from Jakutsk in Russia to the Cradle of Life in Tanzania. You will endure struggles and face many dangers.
Do you pick up these strange wanderers? They can be a help along the journey! Or, they can be a liability? Either way, it is your decision to make.
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This is the exterior shot of the Crawler, housing the refugees from the harsh post-apocalyptic environment while traveling towards The Promised Land. The crawler is a repurposed bucket excavator, similar to those found in open pit coal mines.
The inspiration for our "The Promised Land" design came from Metro 2033 (/Metro Exodus - Game) and Frostpunk.
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Art by Andreas Husballe
Design by Jannick Lund

The Promised Land - Mood shot exterior

The Promised Land - Mood shot exterior

Concept design sketches

Concept design sketches

Vehicle and functional sketches

Vehicle and functional sketches

Colour and environment roughs

Colour and environment roughs

Mood board compared with final mood shot

Mood board compared with final mood shot

The Promised Land concept design tutorial

The Promised Land - Call-out sheet

The Promised Land - Call-out sheet

Design Sketches

Design Sketches

Functional Sketches

Functional Sketches

Call-out sheet tutorial

The Promised Land - Mood shot interior

The Promised Land - Mood shot interior

Design sketches and exploration

Design sketches and exploration

Rough sketch and 3D

Rough sketch and 3D

3D block out and sketches

3D block out and sketches

Blender scene

Blender scene

Interior design tutorial