”How did we ever get here?”
The year is 2345. No one will help you but yourself - grind your way to the top of the MAI (Mega Artificial Intelligence) controlled Deep Space Mining, 1 of the eight 8 MAI mega-corps in our interstellar region. Kill your way through the Underground, freelance between the stars or carve your own path through the galaxy. The choice is yours.
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Exploration and art dump of the Deep Space Mining (DSM) corporation, as part of the Offworld IP development at Vizlab Studios, focusing on environments, call-out sheets, vehicles, weapons, and characters.
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Art by Andreas Husballe
Design by Jannick Lund
Recharging Bay - How to work like a concept artist - Prop design
Offworld heavy weapons design - Gumroad Tutorial Trailer
Alien powered weapon design 1 - speed drawing
Alien powered weapon design 2 - speed drawing
Alien powered weapon design 3 - speed drawing